Teamfight Manager is a simulation game where you are the coach of an e-sports team. You must manage players to set them up for matches. Make the best of pick & ban by evaluating the characteristics of the champions/players! A smart strategy can make up for a lack of individual player skills. Find the best combination of champions among many of them. Be mindful of the champions your players pick frequently, the champions your opponents pick often, and the compatibility of the combination to achieve the best results. Help your team grow efficiently and work out the best strategy to win the world championship title!
You can build a stronger team either by recruiting better players or by training existing players. Each champion has his/her unique characteristics. Every champion possesses 1 basic skill that can be used during the cooldown and an Ultimate that can only be used once per one set. Each champion follows deathmatch rules of fighting for 1 minute, and the team with the higher number of kills wins. In order to win the match, you will have to exercise good judgment on the basic abilities and the characteristics of the skills each champion has, and select the appropriate one based on the situation.
You can provide a better environment for the players by building equipment or improving the facility. Each player has different attack/defense abilities and champion skill levels. Some players have traits that even allow them to possess differentiating skills. Take the team’s fund and the players’ skills into account to effectively manage the players. Provide your team with equipment that offers excellent performance and creates an outstanding environment for the top players to perform at their very best. Now you’re all set to lead your team. Best of luck to you on your journey to win the world championship.
Creative and unique concept for a game! If you like strategy games, MOBAs, and/or management games, you’ll like this game. The diverse pool of champions (with more to come) and “patches” in game force you to change up your strategy. Some aspects of the game are a little barebone for now. This game is about managing an e-Sport team. You’ll manage your players training, and you will chose which “heroes” they will use while fighting in official matches. And people who complain about the “stats” not meaning anything do not understand how a MOBA works. As a coach, you’ll have to keep an eye on the meta, you can’t just spam the same composition again and again just because your players have high stats with a specific hero.