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Humankind is an upcoming 4X video game being developed by Amplitude Studios and to be published by Sega. Combine up to 60 historical cultures as you lead your people from the Ancient to the Modern Age. From humble origins as a Neolithic tribe, transition to the Ancient Era as the Babylonians, become the Classical era Mayans, the Medieval Umayyads, the Early Modern era British, and so on. Each culture will add its own special gameplay layer, leading to near-endless outcomes. Humankind is Amplitude Studios’ magnum opus, a Historical Strategy game where YOU will re-write the entire narrative of humankind – a convergence of culture, history, and values that allows you to create a civilization that is as unique as you are. The game is scheduled for release for Microsoft Windows, macOS and Stadia on April 22, 2021.


During the game, the player gains resources for their civilization, similar to Endless Legend, which includes food, industry, gold, science, and influence; each of these can be spent to speed up production, advance technology, or as trade goods with other cultures. Fame remains a persistent measure of the civilizations relative success to other civilizations, and can have impacts on later decisions in the game. Humankind also includes Fame, which is earned by being the first civilization to discover certain technologies or build world wonders. Unlike games like Civilization where there can be multiple victory conditions, victory in Humankind is based solely on the Fame score after a pre-determined number of turns.Humankind will include certain persons and events based on historical records that the player will interact with.


Humankind is a 4X game comparable to the Civilization series. A distinguishing feature of Humankind is that within each of the eras, the player selects one of ten civilization types based on historical societies; this selection offers both bonuses and penalties to how the player can build out the civilization. Players lead their civilization across six major eras of human civilization, starting from the nomadic age, directing how the civilization should expand, develop cities, control military and other types of units as they interact with other civilizations on the virtual planet, randomly generated at the start of a new game. Because a player can select different civilizations as a template to build upon, there exists potentially one million different civilization patterns that a player can ultimately develop.


Building out cities follows a similar model from Amplitude’s Endless Legend game, a continent in Humankind will have multiple territories on it, and the player will only be able to build one city in that territory. Players may also need to engage in combat with enemy forces. Within these skirmishes, battles can only last for three combat turns before the game returns to the overworld, such that drawn-out wars can occur across multiple years at the overworld scale.Over time, they can expand that city, adding farms and other outlying resources as well as more dense urban areas closer to the city center. This allows the creation of large metropolises within each territory.When this occurs, the game uses a tactical role playing game approach for detailed resolution of these battles, giving the player a chance to take advantage of terrain and special abilities of their units.




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