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Action, Adventure, MacOS, Massively Multiplayer, Role-Playing, WindowsAction, Adventure, MacOS, Massively Multiplayer, Role-Playing, Windows
Windows 7, Windows 8, Windows 10, OS X 10.9
Zenimax Online Studios, Bethesda Softworks
The Elder Scrolls Online is a massively multiplayer online role-playing game (MMORPG) developed by ZeniMax Online Studios and published by Bethesda Softworks. It was released for Microsoft Windows and OS X in April 2014, with versions for PlayStation 5 and Xbox Series X/S planned. It is a part of the Elder Scrolls series. The Elder Scrolls Online had been in development for seven years before its release in 2014. It is the first project for ZeniMax Online Studios, which was formed in 2007. Matt Firor, studio lead at ZeniMax Online, is the director of The Elder Scrolls Online. ZeniMax Online licensed the HeroEngine in November 2007. It was used as a whiteboard for the game in early development while the production engine was in development. The game was funded using funds from Providence Equity Partners, as well as the success of The Elder Scrolls IV: Oblivion helped fund the game. As of January 2020, the game has sold more than 15 million copies. Pete Hines called The Elder Scrolls Online the most successful Bethesda game from the 2017-2021 period.
The game is set on the continent of Tamriel during the Second Era, but not all places in Tamriel are playable. The events of the game occur a millennium before those of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion. Its structure is broadly similar to Skyrim, with two separate conflicts progressing at the same time, one with the fate of the world in the balance, and one where the prize is supreme power on Tamriel. In The Elder Scrolls Online, the first struggle is against the Daedric Prince Molag Bal, who is attempting to meld the plane of Mundus with his realm of Coldharbour, and the second is to capture the vacant imperial throne, contested by three alliances of the mortal races. The player character has been sacrificed to Molag Bal, and Molag Bal has stolen their soul, the recovery of which is the primary game objective. Many parts of the continent of Tamriel are available in the game, with most zones accessible regardless of faction or player level.
Players may also unlock the Imperial race by purchasing the Digital Imperial Edition Upgrade in the Crown Store, which may be a part of any of the three factions. The other major ruling faction of Tamriel is the Empire which has fallen into instability and serves as a non-joinable faction. Pre-ordered copies of the game included the “Explorers’ Pack” which allowed all races to be played in each of the factions, and this feature is also available in the Crown Store. The game begins in the Wailing Prison in Coldharbour, where the player character’s soulless husk has been enslaved. This opening continues another Elder Scrolls tradition of beginning the game with the player as a prisoner. After escaping, the base of operations becomes the Harborage, a cave found at each of the starting cities where the Prophet opens portals to the locations of the main questline. Once the Amulet of Kings is retrieved, the headquarters shift to the Hollow City, a location in central Coldharbour blessed by Meridia. Civilians saved from Coldharbour’s prisons arrive in the Hollow City, and it is from there that attacks are orchestrated on Molag Bal’s controlled areas.
The game is set in the continent of Tamriel and features a storyline indirectly connected with the other games in the Elder Scrolls franchise. It had been in development for seven years before its release in 2014. It initially received mixed reviews, but these improved significantly with the re-release and rebranding as The Elder Scrolls Online: Tamriel Unlimited, with critics praising the changes that were made. Gameplay is mostly non-linear, with a mixture of quests, random events, and free-roaming exploration of the world. The game does not provide a mode for single-player offline play, although the developers stated that there would be “plenty of content” designed to accommodate players who prefer to play solo. The player is able to play as ten different races: Humans ( Nords, Redguards, Bretons, and Imperials), Elvish races (Dunmer, Altmer, Bosmer, and Orsimer) and Bestial races: Khajiit and Argonians. Players must choose one of six classes when creating their character: Dragonknight, Sorcerer, Nightblade, Templar, Warden, or Necromancer. Each class gives the player various different attacks, spells, and passive effects.
Experience an ever-expanding story across all of Tamriel in The Elder Scrolls Online, an award-winning online RPG. Explore a rich, living world with friends or embark upon a solo adventure. Enjoy complete control over how your character looks and plays, from the weapons you wield to the skills you learn – the choices you make will shape your destiny. Welcome to a world without limits. Battle, craft, steal, siege, or explore, and combine different types of armor, weapons, and abilities to create your own style of play. The choice is yours to make in a persistent, ever-growing Elder Scrolls world. Discover the secrets of Tamriel as you set off to regain your lost soul and save the world from Oblivion. Experience any story in any part of the world, in whichever order you choose – with others or alone. Complete quests with friends, join fellow adventurers to explore dangerous, monster-filled dungeons, or take part in epic PvP battles with hundreds of other players.