Praey for the Gods is a boss climbing open world adventure game where you play a lone hero sent to the edge of a dying frozen land to explore and solve the secrets of a never ending winter. Praey for the Gods is a boss climbing open world adventure game where you play as a lone hero sent to the edge of a dying frozen world to discover the mystery behind a never-ending winter. Arriving with only the clothes on your back, you must survive the colossal dangers that you encounter. To restore balance and reclaim the land from the brink, you will be faced with questions that not even a God knows the answer to. Grapple, glide and grab hold of massive beasts as you fight to survive and return the world to proper order.
You can climb on virtually anything you can get your hands on, from ruins and mountains to the massive beasts that inhabit the land. Overcome impossible odds to climb atop and defeat the massive beasts that are bound to this land.
Climb, Glide, Swim. Praey for the Gods is a non-linear game where you choose who you battle and how. While destiny will give you a nudge, virtually all the large beasts can be attempted in any order allowing you to set the course. Ascend to the tops of mountains and then glide over the open world to reach previously inaccessible locations. Swim in frigid water to uncover hidden locations that contain secrets and treasure, but don’t stay in too long or your swim could become your last.
Why won’t the winter stop? Why has no one returned? Cryptic paintings left behind allude to a story once thought forgotten. To restore balance and reclaim the land, you will be faced with questions that not even the gods know the answer to.Explore a landscape of unending winter framed by snow-capped peaks and crawling fog. The remnants of an ancient civilization lie before you, but don’t let awe turn into carelessness — snow storms can crop up at any moment and bury you in a blizzard. Luckily, you can leave footprints in the snow and follow your footsteps back if you are lost. Praey for the Gods is being created by No Matter Studios a tiny studio of 3. Brian Parnell, Tim Wiese (glasses) and Hung-Chien Liao. In 2014, the friends began working after-hours on their first game.