Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city. Navigate an ocean of crime and corruption to balance the bloody ecosystem of Necromunda as a merciless hired gun. The money’s good, the dog’s loyal, and the gun’s reliable – but can you survive the hunt? Necromunda: Hired Gun is an indie fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
For the right price, eliminate the most notorious gangers and mutants. Your armory is a sprawling arsenal. Your body is enhanced with a dozen customizable augments to run on walls and leap over chasms. Your cyber-mastiff will sniff out and kill enemies for you, while your grappling hook allows quick, agile traversal of the massive environments. The animation is pretty spotty at times, the voice acting is alright, the music is good enough, the plot exists, and the gunplay is fine.
Everything that Streum On makes just oozes with passion and creativity. The game is in a rough state, but they have a solid track history of patching up their games and supporting them after release. The game takes heavily after Doom Eternal but there’s a lot of holdovers from EYE:DC that separate it in unique and surprising ways. If you ever wanted a movement based looter-shooter with light RPG mechanics- look no further. The game definitely has a learning curve but once you get used to using your abilities to get out of difficult situations.
This is a game that releases dopamine like a dam bursting over. The level design shows some of the best WH40k art ever put to the video game medium, allowing you to traverse impossibly large trains, forges the size of cities, and sprawling cyberpunk metropolitan cityscapes. The mastiff mechanics are half baked, some of the guns feel underbalanced, and you’ll have to do some trial and error to see what kind of mission/enemy/level combinations make for fun side missions and which ones are groan inducing.