Unpacking is a zen game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part block-fitting puzzle, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told. Explore domestic environments with all their nooks and crannies while you stack plates, hang towels, and arrange bookshelves. Unpack a home — from a single bedroom to an entire house. Meditative gameplay with no timers, meters or scores. Discover a character’s story through the items that come with her to each new home (and the items that get left behind). Soundtrack by BAFTA award-winning composer and audio director Jeff van Dyck.
Unpacking was inspired by some real-life unpacking, when Tim moved in with Wren. The two began prototyping the game in late February 2018. In May it was selected for the Stugan game accelerator program, taking Wren and Tim to Sweden for two months where they created a playable demo of the game. A week after the end of Stugan, an animated gif of the game from the official Unpacking Twitter account went viral, achieving over 10,000 likes and attracting 6,000 new followers in 48 hours. Since then Unpacking has been presented at the Freeplay Festival’s Parallels Showcase, Day of the Devs 2018, GDC 2019’s Mild Rumpus, BitSummit 7 Spirits, the PAX AUS Indie Showcase and more. It is currently in full-time production.