A cyberpunk horror CRPG set on a grim future colony world. Mechajammer uses simultaneous turn-based combat to create real-time tactics with the precision of turn-based controls. A tactical cyberpunk turn-based RPG set on an off-world grindhouse jungle colony. Skulk through the shadows or charge in guns blazing. Recruit a unique party for large squad-based assaults as your adventure plunges you deep into the city’s secrets. Freely roam through the streets of an off-world cyberpunk city, the killer jungles outside its walls, and the occult syndicate hollows below.
Mechajammer is a throwback to an older, more table-top inspired vision of RPG’s and it does a great job at that. The ability to take notes in-game from the start heightens the sense that the world you’re in is transient and that above all the game will reward patience and attention. It’s visual aesthetics work well with its atmosphere, and the soundtrack feels like a grimier Blade Runner – like someone introduced Vangelis to industrial music, and the whole package comes together as a smooth. It’s visual aesthetics work well with its atmosphere, and the soundtrack feels like a grimier Blade Runner.
Recruit large squads of mercenaries, gang members, and thieves as companions. Issue commands to the whole squad to keep the turn-based combat fast and exciting. Deep and fully customizable character creation allows you to experiment and design your own playstyle. You and your crew of deserters have crashed onto a hostile jungle colony. To escape, you must gather rumors, bribe enemies, and earn trust through completing missions. In this immersive sim choose your path wisely, as your story options will shift with every choice.